AI Insights · Timothy · July 2023
Top 5 MOBA Apps in France Q2 2023 Performance
Explore the performance metrics of the top 5 MOBA applications on a unified platform in France during Q2 2023, featuring insights on downloads, revenue, and active users.
During the second quarter of 2023, the top 5 MOBA applications in France showcased varying performance metrics across downloads, revenue, and active users. Here’s a detailed breakdown of their performance:
Brawl Stars from Supercell saw a fluctuating trend in weekly revenue, peaking at approximately $231K in early May, while the lowest revenue recorded was around $61.8K in late June. Weekly downloads showed a moderate increase, reaching a high of about 28.1K in the last week of June. The app maintained a steady number of active users, with a slight decline from 1.22M in late March to 1.10M in mid-June, before rising again to 1.33M by the end of June.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced a peak in weekly revenue of around $61.7K in mid-April and a low of $21.3K in mid-June. Downloads remained relatively stable, with a slight increase from 3.2K in early April to 3.8K by the end of June. The weekly active users peaked at 83K in early April and saw a slight decline to around 72K by the end of June.
League of Legends: Wild Rift from Riot Games showed a significant peak in weekly revenue of approximately $58.5K in late May, with a minimum of around $24.3K in mid-April. Weekly downloads hovered around 4.0K, with a peak of 5.0K in the last week of June. The app’s active users remained relatively stable, with minor fluctuations, peaking at 70.5K in early May and ending the quarter with approximately 60.9K.
Pokémon UNITE by The Pokémon Company recorded weekly revenue peaking at around $6.8K in mid-June. Download numbers were highest in late April at about 9.3K and lowest at 5.1K in the final week of June. The app's active users peaked at 37.2K in mid-June and showed a stable trend throughout the quarter.
Arena of Valor from Level Infinite had a peak weekly revenue of about $2.5K in early April and a low of around $621 in late May. Weekly downloads remained low, with the highest being 573 in late March and the lowest at 151 in mid-April. Active users showed a slight decline from 2.77K in late March to 2.31K in early June, ending the quarter at approximately 2.54K.
These insights are based on data from Sensor Tower, offering a comprehensive view of the French MOBA market. For more detailed analytics and trends, visit Sensor Tower.