AI Insights · Timothy · July 2023
Top 5 Games Performance on Unified Platform in Africa - Q2 2023
In Q2 2023, the top 5 games in Africa showed varying trends in downloads, revenue, and active users, with some games experiencing significant growth.
During the second quarter of 2023, the performance of the top 5 game applications on a unified platform in Africa showcased a variety of trends in weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Candy Crush Saga saw fluctuating weekly downloads, peaking at approximately 289K in the week of May 1 before declining to around 184K by the end of June. The game's weekly revenue remained relatively steady, ranging between $193K and $216K, with the highest revenue recorded at the end of March. Active users also exhibited a general upward trend, reaching nearly 4.8M by the end of June.
Coin Master experienced a steady increase in weekly downloads, reaching around 76K in the final week of June. The weekly revenue for the game showed a mixed trend, peaking at approximately $128K in late May and then settling around $114K by the end of June. Active users remained relatively stable, hovering around 200K to 210K throughout the quarter.
PUBG MOBILE had a notable increase in weekly revenue, starting at approximately $70K in late March and peaking at around $138K by mid-June. Weekly downloads for the game remained strong, averaging around 150K, with a slight dip to 126K in late April and a high of nearly 159K in early June. The number of active users showed a positive trend, growing from around 3.2M at the beginning of the quarter to almost 3.5M by the end of June.
Roblox maintained a consistent performance in weekly downloads, with figures ranging between 87K and 134K, peaking in the last week of June. The game's weekly revenue had some fluctuations, starting at approximately $88K and ending at about $118K. Active users for Roblox showed a steady rise, increasing from around 2.7M to over 3M by the end of the quarter.
Gardenscapes exhibited a decline in weekly downloads from a peak of 209K in late April to around 100K by the end of June. The weekly revenue for the game experienced some volatility, with a high of approximately $79K in mid-April and a low of around $51K in mid-June. Active users remained relatively stable, ranging from approximately 625K to 734K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.