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AI Insights · Timothy · April 2023

Top 5 MOBA Apps Performance on Unified Platform in Q1 2023 - United States

Discover the performance trends of the top 5 MOBA apps in the United States during Q1 2023, including downloads, revenue, and active users.

Top 5 MOBA Apps Performance on Unified Platform in Q1 2023 - United States

During the first quarter of 2023, the top 5 MOBA applications in the United States showed diverse performance trends across key metrics such as downloads, revenue, and active users. Here’s a detailed look at how each app fared:

Brawl Stars from Supercell saw fluctuating weekly revenue, starting at approximately $878K in late December and experiencing a low of around $269K in early February before peaking at $775K in early March. Weekly downloads showed a gradual decline, starting at 100K and ending at around 53K. Active users also saw a downward trend, beginning at 4.2M and settling at approximately 3.2M by the end of March.

Pokémon UNITE by The Pokemon Company experienced a steady decrease in weekly revenue, starting at $129K and dipping to around $53K by late January, but saw a spike to $115K in late February. Downloads peaked at 154K in early January before stabilizing to around 36K towards the end of the quarter. Active users followed a similar trend, starting at 311K and ending at approximately 219K.

Mobile Legends: Bang Bang from Shanghai Moonton Technology recorded varied revenue figures, starting at $715K at the end of December, dropping to $373K in early February, and peaking at $838K in late February. Weekly downloads remained relatively stable, hovering around 24K. Active users showed minor fluctuations, starting at 592K and ending at 603K.

League of Legends: Wild Rift by Riot Games had a notable revenue spike in early January with $542K, followed by a decline to around $108K in early February, and another increase to $248K in mid-March. Downloads ranged from 21K to 17K throughout the quarter. Active users saw slight variations, starting at 317K and ending at approximately 266K.

Arena of Valor from Level Infinite showed consistent but lower revenue figures, starting at $33K in late December and ending at around $35K in late March. Downloads remained relatively low, peaking at 11K in early January and settling at around 5K by the end of the quarter. Active users started at 49K and decreased to approximately 42K.

These insights are based on data from Sensor Tower, where more detailed analytics and performance metrics can be explored further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023