AI Insights · Timothy · April 2023
Top 5 MOBA Apps Performance in Germany Q1 2023
Discover the performance highlights of the top 5 MOBA apps on a unified platform in Germany during Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 MOBA applications in Germany displayed varying performance trends across downloads, revenue, and active users on a unified platform. Below, we delve into the specifics for each app, providing insights derived from Sensor Tower data.
Brawl Stars from Supercell saw a notable variation in its weekly revenue, starting at approximately $325K in late December and dipping to around $141K by mid-February. However, it rebounded to $270K by early March. Weekly downloads showed a downward trend from 49K at the start of the quarter to 23K by mid-March, with a slight recovery to 25K by the end of March. Active users declined from 1.39M to about 967K over the quarter.
Pokémon UNITE by The Pokemon Company experienced fluctuations in weekly revenue, starting at roughly $12K and dropping to around $4K by mid-February. It saw a brief peak reaching $10.5K at the end of February. Downloads peaked at 23K in early January and decreased steadily to about 5K by the end of March. Active users slightly declined from 56K to around 44K throughout the quarter.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. maintained a relatively stable weekly revenue, generally hovering around $62K to $97K, with a notable dip to $62K in early February. Weekly downloads remained steady, averaging around 4K to 6K. The number of active users also showed stability, fluctuating around 150K throughout the quarter.
League of Legends: Wild Rift by Riot Games saw a significant spike in weekly revenue, peaking at nearly $98K in early January, before stabilizing around $29K to $57K for the remainder of the quarter. Weekly downloads were consistent, averaging between 3K and 5K. Active users remained relatively stable, fluctuating around 60K to 80K.
Arena of Valor by Level Infinite showed low weekly revenue, generally ranging between $2.6K and $5.2K. The app's weekly downloads were also modest, averaging around 700 to 800. Active users hovered around 3.8K to 4K, showing minimal fluctuation.
For more detailed insights and comprehensive data, visit Sensor Tower.