AI Insights · Timothy · April 2023
Top 5 MOBA Applications Performance in Australia: Q1 2023
Discover the performance trends of the top 5 MOBA applications in Australia during Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the top 5 MOBA applications in Australia showed varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at each app's performance based on data from Sensor Tower.
Brawl Stars from Supercell experienced a decline in weekly revenue, starting from approximately $34.6K at the end of December and dropping to around $11.3K by the end of March. Weekly downloads also decreased, from roughly 7K in late December to about 2.6K in late March. Active users followed a similar downward trend, reducing from 272K to nearly 193K over the quarter.
Pokémon UNITE by The Pokemon Company saw fluctuations in weekly revenue, peaking at approximately $6K in late February and ending the quarter at around $3.2K. Downloads varied, starting at roughly 3.8K in late December, spiking to 5.4K in early January, and settling at about 2.5K towards the end of March. Active users showed some variability but remained relatively stable, ranging from 43.2K to 48.2K throughout the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had a strong revenue performance, with weekly earnings ranging from $59.4K to $98.2K. Downloads were consistent, hovering around 2.3K to 2.8K each week. Active users showed steady growth, increasing from approximately 33.4K at the beginning of the quarter to around 35.4K by the end of March.
League of Legends: Wild Rift from Riot Games had a notable peak in revenue in early January at around $38.6K, but it tapered off to about $10.6K by the end of March. Weekly downloads were relatively low and stable, ranging from 1.2K to 1.8K. Active users saw a gradual decline from 27.1K to approximately 23.6K throughout the quarter.
Arena of Valor by Level Infinite had modest weekly revenue, fluctuating between $1.6K and $3.1K. Downloads remained low and consistent, varying between 555 and 843 per week. Active users ranged from 2.3K to 2.6K, showing slight fluctuations over the quarter.
For more in-depth insights and data, visit Sensor Tower.