AI Insights · Timothy · April 2023
Top 5 MOBA Apps on Unified Platform in Denmark - Q1 2023
In Q1 2023, the top 5 MOBA apps in Denmark showed varied performance trends in weekly downloads, revenue, and active users. Notable apps include Brawl Stars and Mobile Legends: Bang Bang.
In the first quarter of 2023, the top 5 MOBA applications on the unified platform in Denmark demonstrated a range of performance metrics. The data, sourced from Sensor Tower, reveals interesting trends in weekly downloads, revenue, and active users.
Brawl Stars from Supercell saw a fluctuating weekly revenue, peaking at around $12.4K in the last week of December and experiencing a low of approximately $2.6K by mid-February. Weekly downloads for the app started at 2.1K in late December and decreased to just under 1K at the end of March. Active user numbers also declined from 80K at the end of December to approximately 55.5K by the end of March.
Mobile Legends: Bang Bang by Shanghai Moonton Technology showed a moderate weekly revenue, with highs of about $7.4K at the end of January and lows of around $3.1K in early February. Weekly downloads remained relatively stable, averaging around 200-358 downloads per week. Active users ranged from 2.3K to 2.7K throughout the quarter.
League of Legends: Wild Rift from Riot Games experienced varied weekly revenue, reaching a peak of approximately $3.8K in early January and dropping to about $618 in early March. Weekly downloads ranged from a high of 346 in late December to a low of 140 in late February. The app's active users saw a decline from around 6.5K at the start of the quarter to just over 5K by the end of March.
Pokémon UNITE by The Pokemon Company showed modest weekly revenue, peaking at around $670 at the end of December and declining to approximately $177 by late February. Weekly downloads saw a significant peak of 1K in early March, with general fluctuations between 457 and 1K throughout the quarter. Active user numbers increased from 5.3K at the end of December to around 6.4K in early March, before stabilizing at approximately 5.1K by the end of the quarter.
Arena of Valor from Level Infinite had relatively low revenue, with the highest being around $352 at the end of December and the lowest about $82 in late January. Weekly downloads were consistently low, averaging around 20-30 downloads per week. Active users remained steady, ranging from 151 to 184 throughout the quarter.
For more detailed insights and data analysis, visit Sensor Tower.