AI Insights · Timothy · April 2023
Top 5 MOBA Apps on iOS in Europe Q1 2023
Analyzing the performance of the top 5 MOBA apps on iOS in Europe for Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 MOBA apps on the iOS platform in Europe showcased a variety of performance trends. Below, we delve into the weekly downloads, revenue, and active user statistics for these popular games. All data is sourced from Sensor Tower.
Brawl Stars from Supercell saw a significant fluctuation in weekly revenue, peaking at around $696K in the first week of January and then experiencing a dip to approximately $222K by late February. However, a notable rebound occurred in early March with revenue reaching $606K. Weekly downloads declined from about 181K at the end of December to 78K by the end of March. Active users also saw a declining trend, starting from 5.7M at the end of December and dropping to 3.7M by the end of the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. maintained a relatively stable weekly revenue, hovering between $216K and $363K throughout the quarter. Weekly downloads remained consistent, fluctuating between 35K and 43K. The active user base saw a slight increase from 450K at the end of December to around 486K by the end of March.
League of Legends: Wild Rift from Riot Games experienced a notable increase in weekly revenue in early January, reaching $360K, but then settled to a range between $73K and $182K for the rest of the quarter. Weekly downloads remained fairly steady, ranging from 25K to 34K. The active user count maintained a stable trend, hovering around 450K to 480K throughout the quarter.
Pokémon UNITE from The Pokemon Company displayed modest revenue figures, with weekly earnings peaking at $24K in late February. Weekly downloads showed an upward trend in early March, peaking at 29K before settling back down to around 19K by the end of the month. Active users saw a slight increase from 179K at the end of December to approximately 192K in late February, followed by a decline to around 162K by the end of March.
Arena of Valor by Level Infinite had a more modest performance with weekly revenue peaking at around $15K in late January. Weekly downloads showed a declining trend from about 2.9K at the end of December to 2K by the end of March. Active users remained relatively stable, fluctuating between 12K and 14K throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.