AI Insights · Timothy · April 2023
Top 5 MOBA Apps on iOS in Australia - Q1 2023
Explore the performance of the top 5 MOBA apps on iOS in Australia during Q1 2023, including trends in downloads, revenue, and active users.
The first quarter of 2023 saw dynamic movements in the performance of the top 5 MOBA apps on iOS in Australia. Here’s a closer look at the weekly trends in downloads, revenue, and active users for Mobile Legends: Bang Bang, Brawl Stars, League of Legends: Wild Rift, Pokémon UNITE, and Arena of Valor.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. experienced fluctuations in weekly revenue, peaking at approximately $67K in the week of February 20 and dipping to around $41K in early February. Downloads remained relatively stable, ranging from 1.5K to 2K weekly. Active users showed a consistent increase, rising from 19.8K at the start of the quarter to 21.8K by the end of March.
Brawl Stars by Supercell saw a decline in weekly revenue, starting at about $26K in late December and dropping to around $8.1K by late January, with a slight recovery to approximately $13.6K in early March. Weekly downloads also decreased, starting at 5.6K and falling to 1.9K by the end of March. Active users declined from 161.9K to 115.8K over the quarter.
League of Legends: Wild Rift from Riot Games showed significant revenue spikes, notably reaching about $31K in early January. However, revenue generally trended downward to around $4.9K by early March. Downloads remained fairly steady, fluctuating between 1K and 1.3K. Active users saw a slight decline from 18.7K to 16.7K over the quarter.
Pokémon UNITE by The Pokemon Company had a relatively stable revenue trend, with a peak of approximately $3.7K in late February. Weekly downloads varied between 1.3K and 2.3K, while active users showed an increase from 23.8K to 25.9K by the end of February, before dropping to 23.3K by the end of March.
Arena of Valor from Level Infinite experienced modest revenue, peaking at around $2.4K in late January. Downloads hovered around 400 to 500 weekly, while active users remained relatively stable, fluctuating between 1.7K and 1.9K throughout the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.