AI Insights · Timothy · April 2023
Top 5 MOBA Apps on Android in Costa Rica - Q1 2023
Discover the performance trends of the top 5 MOBA apps on the Android platform in Costa Rica during Q1 2023, including key metrics like weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 MOBA (Multiplayer Online Battle Arena) applications on the Android platform in Costa Rica exhibited varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at the data provided by Sensor Tower.
Mobile Legends: Bang Bang demonstrated a mixed performance throughout the quarter. Weekly revenue showed fluctuations, peaking around $2.6K in late December and ending at approximately $2.4K by the end of March. Weekly downloads experienced a notable spike, reaching over 1.1K in mid-February, while weekly active users fluctuated between 15.7K and 19.5K, showing some stability towards the end of the quarter.
League of Legends: Wild Rift had a relatively stable quarter. Weekly revenue saw a peak of about $2K in early January, with a slight decrease towards the end of March, settling around $1.5K. Weekly downloads remained steady, fluctuating around the 300-500 range. Active users hovered between 5.6K and 6.7K, indicating a consistent user base.
Brawl Stars experienced a downward trend in weekly revenue, starting from $2.3K in late December and ending at approximately $1.5K by the end of March. Weekly downloads followed a similar pattern, peaking at 3.6K in late December and decreasing to around 1.3K by the end of the quarter. However, the app maintained a robust active user base, with numbers fluctuating between 109K and 144K.
Arena of Valor showed modest revenue growth, with weekly revenue increasing from $64 in late December to $147 by the end of March. Weekly downloads remained relatively stable, fluctuating between 44 and 68. Active users also remained consistent, ranging from 1.2K to 1.4K throughout the quarter.
Onmyoji Arena had the lowest metrics among the top 5. Weekly revenue was minimal, peaking at $57 in mid-January and dropping to $5 by the end of March. Downloads were similarly low, with a peak of 25 in early January and zero downloads in the last two weeks of March. Active users were consistently low, ranging from 10 to 39 throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.