AI Insights · Timothy · April 2023
Top 5 MOBA Apps on Android in Belgium: Q1 2023 Performance
Discover the performance of the top 5 MOBA apps in Belgium on the Android platform for Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 MOBA apps on the Android platform in Belgium showcased varied performance metrics in terms of downloads, revenue, and active users. Below, we delve into the specifics for each app, based on data from Sensor Tower.
Brawl Stars from Supercell experienced a consistent decline in both weekly revenue and active users throughout the quarter. Revenue started at around $32K at the end of December and decreased to approximately $7.8K by mid-March, with a slight peak at $14.8K in early March. Weekly downloads followed a similar downward trend, beginning at 5.1K and concluding at around 1.7K. Active users saw a drop from 191.6K at the end of December to 135.8K by the end of March.
Mobile Legends: Bang Bang by Moonton showed a varied performance. Weekly revenue fluctuated around $5.7K in late December, with a notable dip to $3.3K in mid-February, and then ending the quarter at about $4.5K. Downloads peaked at 1K in the week of February 20, before settling back to around 250 by the end of March. Active users increased from 6.3K in late December to a high of 7.7K in late February, before stabilizing around 6.2K.
League of Legends: Wild Rift by Riot Games had a steady performance with minor fluctuations. Revenue peaked at around $3.1K in mid-January, then saw a slight decline to approximately $1.6K by the end of March. Downloads hovered around 300 per week, with a slight increase to 358 in late January. Active users remained relatively stable, starting at 7.4K and ending at 6.4K.
Pokémon UNITE from The Pokémon Company saw consistent weekly revenue and active user metrics. Revenue was modest, beginning at $650 in late December and fluctuating between $200 and $430 throughout the quarter. Downloads varied, peaking at 1.8K in early January and ending at around 900. Active users showed a steady performance, starting at 9.4K and peaking at 11K in early January before stabilizing around 9K by the end of March.
Arena of Valor by Level Infinite had the lowest metrics among the top 5. Revenue fluctuated between $40 and $322, with a peak in mid-March. Downloads were minimal, peaking at 69 in early January and dropping to 25 by the end of March. Active users ranged between 241 and 351, showing slight fluctuations throughout the quarter.
For more detailed insights and data, visit Sensor Tower.