AI Insights · Timothy · January 2023
Top 5 MOBA Apps in Brazil Q4 2022 Performance Overview
Analyzing the performance of the top 5 MOBA apps in Brazil during Q4 2022, focusing on weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw significant activities in the MOBA (Multiplayer Online Battle Arena) genre on a unified platform in Brazil. Here's a detailed look at the performance of the top 5 MOBA apps, based on data from Sensor Tower.
Brawl Stars from Supercell demonstrated a strong finish to the year. Weekly revenue peaked at approximately $211K in the week of December 19, whereas weekly downloads surged to around 162K in the week of December 5. The app also saw a notable increase in weekly active users, reaching over 3.5M by mid-December.
Pokémon UNITE by The Pokemon Company experienced a fluctuating revenue trend, with earnings peaking at around $15K by the end of December. Downloads saw a significant spike, particularly in mid-December, reaching about 147K. Active user numbers also increased, culminating at approximately 284K in the last week of December.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. maintained steady performance. Weekly revenue peaked at around $117K in early November. Downloads remained relatively stable, with a high of approximately 60K in the last week of December. Active users also saw an increase, reaching about 1.18M in mid-December.
League of Legends: Wild Rift by Riot Games showed consistent performance in terms of revenue, peaking at around $210K in late October. Downloads hovered around 34K for most of the quarter, with a slight increase to 40K by the end of December. The active user base remained strong, with numbers around 590K in late December.
Arena of Valor from Level Infinite experienced more modest figures. Weekly revenue reached a high of approximately $5.2K at the end of October. Downloads fluctuated slightly, peaking at around 7K in the last week of December. The app maintained a stable active user base, with numbers around 103K by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics on app performance can be found.