AI Insights · Timothy · January 2023
Top 5 MOBA Apps Performance in Italy Q4 2022
In Q4 2022, Italy's top MOBA apps showed varied trends in weekly downloads, revenue, and active users on a unified platform. Key highlights include notable growth for Brawl Stars and consistent engagement for Mobile Legends: Bang Bang.
In the fourth quarter of 2022, the top five MOBA apps in Italy exhibited diverse performance trends across weekly downloads, revenue, and active users on a unified platform. Here's a closer look at how each app fared according to Sensor Tower data.
Brawl Stars from Supercell experienced impressive growth in weekly revenue, starting from approximately $61K at the beginning of October and peaking at around $186K by the end of December. Weekly downloads also saw a significant rise, beginning at about 17.5K and reaching over 43K by the end of the quarter. Active users followed a similar upward trend, increasing from roughly 957K to over 2M.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. maintained steady weekly revenue, fluctuating between $23K and $48K throughout the quarter, peaking in early November. Downloads were relatively stable, ranging between 1.3K and 2K, while active users remained consistent, hovering around the mid-30K mark.
League of Legends: Wild Rift from Riot Games showed variable revenue, with a notable peak of approximately $47K at the end of October before settling around $15K to $21K towards the end of December. Download numbers were modest, ranging from 1.5K to about 2.8K, while active users saw a gradual increase from 23.4K to around 27K.
Pokémon UNITE by The Pokemon Company saw lower weekly revenue figures, fluctuating between $2.1K and $5.6K. However, weekly downloads remained relatively strong, starting at 6.1K and ending at 6.5K. Active users exhibited some variability, starting at 62K and experiencing a dip to around 38K before rising to approximately 46K by the end of December.
Arena of Valor from Level Infinite had the lowest figures among the top five. Weekly revenue ranged from $846 to $2.2K, while downloads were minimal, ranging from 78 to 321. Active users also showed limited engagement, fluctuating between 1.5K and 2K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.