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AI Insights · Timothy · January 2023

Top 5 MMORPG Apps Performance in Chile Q4 2022

Discover the performance trends of the top 5 MMORPG apps in Chile during Q4 2022, based on data from Sensor Tower.

Top 5 MMORPG Apps Performance in Chile Q4 2022

During the fourth quarter of 2022, the top 5 MMORPG applications on a unified platform in Chile demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared:

The Legend of Neverland saw fluctuations in its weekly revenue, starting at around $2.9K at the end of September and experiencing a high of $2.5K in early November before declining to $1.5K by mid-December. Weekly downloads peaked in mid-October at approximately 5.3K and showed a consistent pattern around 2.8K to 4.3K for the rest of the quarter. The number of weekly active users started at 5.6K in late September, rising to a peak of 7.8K in late October, and remained relatively stable around 7.1K by the end of December.

Dragon Trail 2: Fantasy World experienced a notable decline in weekly revenue, starting at $8.1K and dropping to $4.4K by mid-November, with a slight recovery to $4K by the end of December. Weekly downloads saw a significant decrease from 6.3K at the end of September to just 180 by the end of December. Active users mirrored this decline, starting at 8K and falling to 1.9K by the end of the quarter.

School of Dragons maintained relatively stable weekly revenue, starting at $78 and peaking at $166 in mid-December. Weekly downloads showed a significant drop from 2.8K at the end of September to 877 by the end of December. However, the app's active users started strong at 13.3K, peaking at 15.4K in mid-November before decreasing to 8.8K by the end of December.

MU ORIGIN 3 saw a steady decline in weekly revenue from $5.2K at the end of September to $583 by the end of December. Weekly downloads also decreased from 1.8K to 595 over the same period. Active users initially increased from 8.2K to a peak of 10.5K in mid-November but then declined to 7.1K by the end of December.

Diablo Immortal led the pack in terms of revenue, starting at $17K and maintaining around $10K to $13K throughout the quarter, ending at $9.6K in late December. Weekly downloads were relatively low, starting at 1.2K and ending at 1.3K. However, the active user base remained robust, starting at 17.7K, peaking at 20.2K in mid-October, and settling at 15.6K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023