AI Insights · Timothy · December 2022
Top 5 Games Performance in Netherlands Q4 2022
Discover the performance trends of the top 5 games in the Netherlands during Q4 2022, including revenue, downloads, and active users.
In the fourth quarter of 2022, the top 5 game applications in the Netherlands showcased varied performance trends in terms of revenue, downloads, and active users. Below is a detailed overview of each app's metrics, based on data from Sensor Tower.
Stumble Guys by Scopely, Inc. started the quarter with weekly revenue of around $44.7K, which saw a gradual decline, ending the year at approximately $17.1K. Weekly downloads also followed a downward trajectory, starting at 42.2K and dropping to about 18.9K by the end of December. Despite these declines, weekly active users remained robust, with a peak of 641.3K at the beginning of October and closing the quarter at 457.7K.
MADFUT 23 from Madfut, although not generating any revenue, had notable download activity. The app saw a significant spike in weekly downloads in mid-October, reaching 70.7K, but this number diminished to 5.3K by the end of December. Weekly active users mirrored this trend, peaking at 68K in late October and then reducing to 23.6K by the end of the quarter.
Voetbalpoules, developed by Jeroen Klarenbeek, experienced a surge in weekly downloads, peaking at 61K in mid-November before tapering off to just 127 by the end of December. The app's revenue also saw fluctuations, peaking at $514 in mid-November and then dropping to negligible amounts towards the end of the year.
Roblox by Roblox Corporation demonstrated a strong performance in Q4 2022. Weekly revenue showed an upward trend, starting at $101.4K and peaking at $200.3K in the last week of December. Weekly downloads also saw a significant increase, from 13.3K at the start of the quarter to 26.5K by the end. Active users remained consistently high, closing the quarter with over 923.3K weekly active users.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED experienced fluctuating weekly revenue, starting at $4.7K and reaching a high of $15.3K in mid-December. Weekly downloads saw a peak in mid-October with 19.7K, but decreased to 1.7K by the end of the year. Active users followed a similar pattern, peaking at 43K in late October and then dropping to 19.1K by the end of December.
These insights provide a snapshot of the top gaming apps' performance in the Netherlands during Q4 2022. For more detailed analysis and further insights, visit Sensor Tower.