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AI Insights · Timothy · January 2023

Top 5 MOBA Apps on iOS in Australia Q4 2022

In Q4 2022, the top 5 MOBA apps on iOS in Australia showed varied performance in weekly downloads, revenue, and active users, with notable growth and fluctuations.

Top 5 MOBA Apps on iOS in Australia Q4 2022

In the fourth quarter of 2022, the top 5 MOBA applications on the iOS platform in Australia exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed overview of their performance, based on data from Sensor Tower.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw significant fluctuations in weekly revenue, peaking at approximately $74K in early November and ending the quarter around $60K. Weekly downloads showed a steady increase, starting at 1.4K in early October and reaching 2K by the end of December. Active users also grew, starting from 16.9K in late September and rising to nearly 20K by the end of the quarter.

Brawl Stars by Supercell experienced a notable increase in weekly revenue, which surged to around $26K by the end of December, up from $11.6K at the start of the quarter. Weekly downloads followed an upward trend, starting at 2.4K and reaching 5.6K in the final week of December. The app’s active user base also expanded significantly, growing from 103.5K to 161.9K over the quarter.

League of Legends: Wild Rift from Riot Games demonstrated a mixed performance in weekly revenue, with a peak of almost $30K at the end of October, followed by a decline to approximately $7K by the end of December. Weekly downloads remained relatively stable, fluctuating around the 1K mark. Active users saw a slight decline, starting at 19.4K and ending the quarter at 18.7K.

Pokémon UNITE from The Pokemon Company showed relatively stable weekly revenue, hovering around the $2K to $3.7K range. Weekly downloads experienced minor fluctuations but generally increased from 2.5K to 2.4K by the end of December. Active users showed a gradual increase, starting at 23.2K and reaching 23.8K by the end of the quarter.

Arena of Valor by Level Infinite had a more modest revenue performance, peaking at $2.5K in mid-October and ending the quarter around $1.7K. Weekly downloads hovered between 300 and 500, showing a slight increase towards the end of the quarter. Active users remained relatively stable, starting at 1.7K and concluding the quarter at 1.7K.

These insights, derived from Sensor Tower data, reflect the dynamic nature of the MOBA app market on the iOS platform in Australia during Q4 2022. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023