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AI Insights · Timothy · January 2023

Top 5 MOBA Applications on Android in South America Q4 2022

In Q4 2022, the top MOBA apps on Android in South America showed notable trends in downloads, revenue, and active users. Brawl Stars led in weekly active users and revenue, while Pokémon UNITE saw significant growth in downloads.

Top 5 MOBA Applications on Android in South America Q4 2022

The performance of the top 5 MOBA applications on the Android platform in South America during the fourth quarter of 2022 has shown some interesting trends. According to data from Sensor Tower, these apps have demonstrated varying levels of success in terms of weekly downloads, revenue, and active users.

Brawl Stars from Supercell saw a steady increase in weekly revenue, starting at around $115K at the end of September and peaking at nearly $186K in the last week of December. Weekly downloads for the game also surged, particularly in December, reaching up to 227K in the final week. The app's weekly active users rose significantly from 3.3M at the start of the quarter to over 5.1M by the end of December.

Mobile Legends: Bang Bang by Moonton experienced fluctuations in weekly revenue, starting with approximately $116K and peaking at $160K in early November before closing the year at $133K. The game’s weekly downloads remained relatively stable, hovering around 88K to 112K. Weekly active users ranged between 1.4M and 1.7M, with a notable rise towards the end of December.

Pokémon UNITE from The Pokémon Company showed a significant increase in weekly downloads, particularly in December, with numbers rising from around 63K in late September to nearly 207K by mid-December. Revenue for the game also saw an upward trend, peaking at about $29K in the last week of December. Active users grew steadily, starting at 404K and reaching 455K by the end of the quarter.

League of Legends: Wild Rift by Riot Games, Inc. had a varied performance in terms of revenue, starting at approximately $114K and experiencing a peak of $194K at the end of October before settling at $93K by the end of December. Weekly downloads remained relatively stable, ranging between 37K and 49K. The game’s weekly active users saw slight fluctuations, ending the quarter with around 769K active users.

Arena of Valor from Level Infinite saw modest weekly revenue, starting at about $6K and fluctuating to reach a peak of $11K at the end of October. Weekly downloads were relatively consistent, with numbers fluctuating between 9K and 12K. The app’s active users remained stable, with slight variations, ending the quarter with around 212K active users.

These trends highlight the dynamic nature of the MOBA genre in South America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023