AI Insights · Timothy · January 2023
Top 5 MOBA Apps on Android in Australia: Q4 2022 Performance
Discover the performance trends of the top 5 MOBA apps on Android in Australia during Q4 2022, including downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 MOBA apps on the Android platform in Australia exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
Mobile Legends: Bang Bang experienced a notable increase in weekly revenue, peaking at around $28K in early November and maintaining a consistent flow of approximately $24K to $25K through December. Weekly downloads fluctuated, reaching a high of 1K in the final week of December, while weekly active users showed a gradual increase from 14.2K to 13.6K by the end of the quarter.
Brawl Stars from Supercell saw a significant spike in weekly revenue, hitting $9.1K in early November and maintaining strong figures through the end of December with peaks up to $8.2K. Downloads also surged, particularly in early December, reaching 2K, while active users saw a remarkable rise from approximately 69.3K in September to over 110K by the end of December.
League of Legends: Wild Rift noted a substantial revenue peak at $9.3K at the end of October, followed by a steady decline towards the end of the year, bottoming out at around $2.4K in late December. Downloads remained relatively stable, with a slight increase in the final week of December to 476. Active users remained fairly consistent, with minor fluctuations, closing the quarter at around 8.4K.
Pokémon UNITE had a steady revenue stream, peaking at $2.3K at both the start and end of the quarter. Weekly downloads showed a notable spike in late November, reaching nearly 2.9K. The weekly active user count saw a significant rise in late November, peaking at around 23K before stabilizing to approximately 19.4K by the end of December.
Arena of Valor from Level Infinite exhibited a modest revenue performance, peaking at $926 in mid-October. Downloads were relatively stable but showed a slight increase towards the end of the quarter, reaching 168 in the final week of December. Weekly active users remained consistent, closing the quarter at around 656.
These insights are sourced from Sensor Tower, where more detailed analytics on the performance of these apps can be found.