AI Insights · Timothy · October 2022
Top 5 MOBA Apps Performance in South America - Q3 2022
Explore the performance of the top 5 MOBA applications in South America during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 MOBA applications in South America displayed varying performance trends across downloads, revenue, and active users. Here’s a closer look at how these popular games fared:
Brawl Stars saw weekly revenue fluctuate, peaking at approximately $190K in the first week of September. Weekly downloads showed a slight decline overall, with a high of 183K in late June and a low of around 120K in mid-August. Active users remained relatively stable, averaging around 3.5M throughout the quarter.
Mobile Legends: Bang Bang experienced consistent weekly revenue, with a peak of $142K in mid-July. Downloads were steady, ranging from 105K to 132K per week. Active users hovered around 1.5M, with a slight increase towards the end of September, reaching approximately 1.6M.
Pokémon UNITE had a notable peak in weekly revenue of $40K in mid-August. Downloads peaked at 86K in late July, but generally ranged between 56K and 78K. Active users saw a peak of around 505K in late July, with numbers stabilizing between 450K and 480K for the rest of the quarter.
League of Legends: Wild Rift showed significant revenue spikes, with a high of $227K in mid-July and another peak of $206K in mid-September. Downloads were relatively stable, averaging around 55K to 61K per week. The game’s active user base grew steadily, reaching approximately 975K by the end of September.
Arena of Valor had more modest revenue, peaking at $15K in early August. Downloads ranged from 12K to 19K per week, while active users showed a slight decline, averaging around 260K throughout the quarter.
These insights are based on data from Sensor Tower. For more in-depth analysis, visit Sensor Tower's website.