AI Insights · Timothy · October 2022
Top 5 MOBA Apps Performance in Guatemala for Q3 2022
Discover the performance trends of the top 5 MOBA apps in Guatemala during Q3 2022, including downloads, revenue, and active users.
Throughout Q3 2022, the top 5 MOBA apps in Guatemala showed varied performance trends across downloads, revenue, and active users. Here’s a closer look at each app's metrics.
Brawl Stars from Supercell experienced fluctuations in weekly revenue, peaking at approximately $3.3K in early July and then gradually decreasing to around $1.7K by the end of September. Weekly downloads started strong at over 6K in late June but settled around 3.6K by the end of the quarter. Active users remained relatively stable, maintaining numbers around 110K throughout the period.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw consistent weekly revenue, generally hovering around $1K, with a slight peak at $1.1K in late September. Downloads fluctuated, starting at 2.1K in late June, dropping to about 900 in mid-July, and then climbing back to around 1.4K by the end of September. Active users showed a similar pattern, starting at 16K, dipping to around 11K in mid-July, and rising again to approximately 13.8K by the end of the quarter.
League of Legends: Wild Rift from Riot Games experienced a varied revenue trend, with a notable peak of $1.7K in mid-July, before settling around $660 by the end of September. Downloads remained relatively low, ranging between 295 and 457 weekly. Active users stayed stable, averaging around 6.5K throughout the quarter.
Arena of Valor from Level Infinite had modest revenue figures, peaking at $311 in early August and then fluctuating around $100 towards the end of the quarter. Downloads were consistently low, ranging from 163 to 384 weekly. Active users showed a slight decline from 3.5K in late June to around 2.8K by the end of September.
Lastly, Fall Dudes: Battle Royale from PepUp Studios reported no revenue throughout Q3. Downloads were minimal, starting at 289 in late June and decreasing to 87 by the end of September. Active users also saw a decline, from 323 in late June to 140 by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.