AI Insights · Timothy · October 2022
Top 5 MOBA Apps in South America for Q3 2022
Discover the performance trends of the top 5 MOBA applications in South America for Q3 2022, based on Sensor Tower's data.
The third quarter of 2022 showcased interesting performance trends for the top 5 MOBA applications in South America on a unified platform. Below, we delve into the weekly downloads, revenue, and active users for each app, based on data from Sensor Tower.
League of Legends: Wild Rift by Riot Games saw a steady weekly revenue, peaking at around $227K in mid-July. Weekly downloads fluctuated, reaching a high of approximately 61K in the week of July 11. The app's weekly active users increased from around 821K at the end of June to nearly 975K by the end of September.
Brawl Stars from Supercell experienced a peak in weekly revenue of about $190K in the first week of September. Downloads showed a downward trend initially, stabilizing around 139K towards the end of the quarter. Weekly active users saw a slight increase from 3.8M at the beginning of Q3 to around 3.6M by the end.
Mobile Legends: Bang Bang, published by Shanghai Moonton Technology Co., Ltd., had a peak weekly revenue of approximately $142K in mid-July. Weekly downloads remained relatively stable, fluctuating between 105K and 130K. The app's active users hovered around 1.5M, peaking at 1.6M in the final week of September.
Pokémon UNITE by The Pokemon Company saw a peak weekly revenue of around $40K in mid-August. Weekly downloads peaked at around 86K in late July, while active users remained steady, starting at about 396K and ending the quarter at 454K.
Arena of Valor from Level Infinite had more modest performance metrics, with weekly revenue peaking at roughly $15K in early August. Downloads ranged between 12K and 19K, while active users decreased from 312K at the end of June to around 252K by the end of September.
For more detailed insights and data, visit Sensor Tower.