AI Insights · Timothy · October 2022
Top 5 MOBA Apps Performance in Oman Q3 2022
A look at the performance of the top 5 MOBA applications in Oman during Q3 2022, covering metrics such as weekly downloads, revenue, and active users.
Throughout the third quarter of 2022, the top 5 MOBA applications in Oman exhibited varying performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insight into the market dynamics of these popular games.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw a varied performance in weekly revenue, peaking at around $2.2K in early August. Downloads showed a declining trend, starting at 1K in late June and decreasing to approximately 600 by the end of September. Active users also experienced a gradual decline from 19.2K to 16.7K over the quarter.
Supercell's Brawl Stars demonstrated a peak in weekly revenue at approximately $1.6K in mid-July, with a notable dip to $664 in the last week of September. Downloads also decreased from about 1.8K to 726 over the same period. Active users fluctuated but maintained a high volume, ending the quarter at around 57K.
League of Legends: Wild Rift by Riot Games had a relatively stable revenue stream, peaking at $375 in mid-July. Downloads were low, averaging around 80 per week, with a slight drop to 58 by the end of the quarter. Active users remained consistent, with a slight dip from 1.7K to 1.5K.
Pokémon UNITE from The Pokemon Company experienced a significant increase in revenue, reaching its peak at $591 in early August. Downloads remained relatively steady, fluctuating between 77 and 163 per week. Active users increased from 854 to nearly 1.2K in late July and maintained around 1K towards the end of September.
Lastly, Vainglory by Super Evil Megacorp had modest revenue, reaching a peak of $57 in the last week of September. The app did not record any downloads, and no data was provided for active users.
For more detailed insights and data, visit Sensor Tower.