AI Insights · Timothy · October 2022
Top 5 MOBA Applications in Oceania for Q3 2022
Explore the performance metrics of the top 5 MOBA applications in Oceania for Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 MOBA applications in Oceania demonstrated varying performance trends across downloads, revenue, and active users. Here’s a detailed look at the key metrics for each game.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw weekly revenue fluctuate between approximately $48K and $69K. Weekly downloads showed a slight downward trend initially but picked up towards the end of the quarter, reaching around 2.7K. The weekly active users remained relatively stable, oscillating between 34K and 37K.
Supercell's Brawl Stars experienced a peak in weekly revenue at about $34K in early September, with a low point of around $16K in mid-July. Weekly downloads fluctuated, reaching a high of around 4.6K and a low of approximately 2.8K. The game maintained a steady base of weekly active users, averaging around 190K to 210K.
League of Legends: Wild Rift from Riot Games had a notable spike in weekly revenue, peaking at around $32K in mid-July. Weekly downloads were relatively stable, averaging around 2K. The weekly active users remained consistent, hovering between 35K and 39K.
Pokémon UNITE by The Pokémon Company saw weekly revenue peak at approximately $9K in mid-August. Weekly downloads varied, with the highest being around 5.6K and the lowest around 3K. The game’s weekly active users showed an increasing trend, peaking at around 56K in early August.
Finally, Arena of Valor from Level Infinite had a modest weekly revenue, peaking at around $5.5K in early August. Weekly downloads were relatively low, fluctuating between 480 and 980. The weekly active users remained stable, averaging around 2.5K to 2.8K.
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