AI Insights · Timothy · October 2022
Top 5 MOBA Apps in Germany Q3 2022: Performance Insights
Discover the performance trends of the top 5 MOBA apps in Germany during Q3 2022, including weekly downloads, revenue, and active users data.
The third quarter of 2022 showcased interesting performance trends for the top 5 MOBA applications in Germany. This analysis, based on data from Sensor Tower, covers Brawl Stars, Mobile Legends: Bang Bang, League of Legends: Wild Rift, Pokémon UNITE, and Arena of Valor.
Brawl Stars saw fluctuating weekly revenue throughout Q3, peaking at approximately $340K in early July and experiencing a notable spike to around $270K in early September. Weekly downloads remained relatively stable, ranging from 21K to 27K, while weekly active users hovered around 850K to 1M, with a slight decline mid-quarter but recovering towards the end.
Mobile Legends: Bang Bang maintained a consistent revenue stream, with weekly figures mostly between $40K and $60K, peaking at nearly $60K in the last week of September. Downloads showed a steady increase, starting at around 3.9K and ending the quarter at approximately 5K. Active users also rose steadily from approximately 109K to 131K by the end of the quarter.
League of Legends: Wild Rift experienced a significant revenue spike in mid-July, reaching roughly $70K, but then stabilized around $30K to $50K for the remainder of the quarter. Downloads fluctuated between 4K and 6K, while active users increased from around 61K at the beginning of July to 76K by the end of September.
Pokémon UNITE saw a varied revenue trend, with notable peaks in mid-July (about $13K) and late August (close to $19K). Downloads surged particularly in September, peaking at around 28K. Active users started at 48K at the end of June and rose to approximately 77K by the end of the quarter.
Arena of Valor had modest revenue figures, peaking at about $7K in early August but generally ranging between $2K and $5K. Weekly downloads remained low but steady, hovering around 600 to 1K. Active users stayed relatively flat, around 4.2K to 5K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.