AI Insights · Timothy · October 2022
Top 5 MOBA Applications Performance in Australia Q3 2022
In Q3 2022, the leading MOBA applications in Australia showed varied performance in downloads, revenue, and active users. Here’s a breakdown of their trends.
In the third quarter of 2022, the top five MOBA applications in Australia experienced diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower highlights the performance of these apps on a unified platform, combining both iOS and Android metrics.
Mobile Legends: Bang Bang saw a fluctuating weekly revenue, peaking at around $59K in mid-July and closing the quarter at $53K. Weekly downloads remained relatively stable, with a slight increase towards the end of September, reaching 2.4K. Active users showed minor variations, ending the quarter at approximately 31.2K, an increase from the 28.5K seen at the beginning of September.
Brawl Stars experienced a noticeable peak in weekly revenue at $29K in early September. Weekly downloads exhibited a modest rise toward the end of the quarter, hitting 3.5K. The game maintained a consistent number of active users, finishing September with roughly 173K users.
League of Legends: Wild Rift had its highest weekly revenue of $27K in mid-July but saw a decline towards the end of the quarter, ending at $9.3K. Downloads were fairly stable, with a slight dip in August but recovering to 1.5K by the end of September. Active users remained steady throughout the quarter, closing at 28.7K.
Pokémon UNITE demonstrated varied revenue trends, peaking at $8K in mid-August and concluding September at $6.8K. Weekly downloads were highest in early August at 4.7K, with a slight decrease to 3.9K by the end of the quarter. The app maintained a robust number of active users, ending September with 41.5K.
Arena of Valor had a less volatile revenue stream, with the highest weekly revenue of $5K in early August. Downloads remained low but steady, with a slight increase to 672 by the end of September. Active users hovered around 2.3K throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.