AI Insights · Timothy · October 2022
Top 5 Game Apps Performance in Finland Q3 2022
Discover the performance trends of the top 5 game apps in Finland during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, Finland's top game apps showed varying performance trends in terms of downloads, revenue, and active users. Here's a closer look at the top 5 game apps based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. saw a significant increase in weekly revenue, starting at approximately $956 and peaking at around $7.7K by the end of September. Weekly downloads also showed an upward trend, reaching over 12K in late July, before stabilizing around 9K towards the end of the quarter. The app maintained a steady increase in weekly active users, rising from 28.2K in late June to nearly 60K by the end of September.
8 Ball Pool™ by Miniclip.com experienced fluctuating weekly revenue, peaking at approximately $22.4K in mid-August before declining to around $7.3K by the end of September. Weekly downloads varied, with a high of 7.8K in early August and a low of 3.1K by the end of the quarter. Active users showed a steady increase, reaching nearly 48.6K by the end of September.
Survivor!.io from HABBY had a notable increase in weekly revenue, starting at approximately $1.6K in early August and peaking at around $5.2K by mid-September. Weekly downloads saw a high of 7.2K in early August, stabilizing around 5.2K towards the end of the quarter. Active users showed a strong upward trend, growing from 4.9K in early August to nearly 17.3K by the end of September.
Subway Surfers by Sybo Games ApS experienced a decline in weekly revenue, starting at approximately $912 in late June and dropping to around $230 by the end of September. Weekly downloads showed a consistent downward trend, starting at 4K in late June and ending at just under 2K by the end of the quarter. Active users also declined, from 231K in late June to around 130K by the end of September.
Fishdom by Playrix had fluctuating weekly revenue, peaking at approximately $15.1K in mid-July and ending at around $11.6K by the end of September. Weekly downloads showed a downward trend, from 2.9K in late June to about 1.5K by the end of the quarter. Active users remained relatively stable, averaging around 17K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.