State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 MOBA Apps on iOS in the US: Q3 2022 Performance

Discover the performance trends of the top 5 MOBA apps on iOS in the United States during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 MOBA Apps on iOS in the US: Q3 2022 Performance

In the third quarter of 2022, the top 5 MOBA apps on iOS in the United States displayed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.

Brawl Stars from Supercell experienced fluctuations in weekly revenue, peaking at approximately $631K in early July and dropping to around $330K by the end of September. Weekly downloads showed a gradual decline from about 51K at the end of June to around 39K by the end of the quarter. The app’s weekly active users hovered around 1.9M at the start of the quarter, dipping slightly to approximately 1.7M by the end.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw its weekly revenue peak at roughly $338K in mid-July, with some fluctuations leading to around $307K by the end of September. Weekly downloads remained relatively stable, averaging around 14K throughout the quarter. The app’s weekly active users showed an overall increase from about 179K at the end of June to over 209K by late September.

League of Legends: Wild Rift from Riot Games demonstrated a significant revenue spike to approximately $357K in mid-July, before stabilizing at around $97K by the end of September. Weekly downloads were consistent, starting at around 21K and slightly decreasing to about 15K towards the end of the quarter. Active users remained stable, fluctuating slightly but staying around the 220K mark throughout the quarter.

Pokémon UNITE from The Pokemon Company showed an upward trend in revenue, peaking at roughly $101K in mid-August and closing the quarter at around $99K. The app’s weekly downloads varied, with a high of about 42K in early August and a low of 23K in mid-September. Weekly active users saw a notable increase from approximately 168K at the beginning of the quarter to around 194K by the end.

Arena of Valor from Level Infinite had more modest revenue figures, peaking at about $52K in early August and ending the quarter at approximately $29K. Weekly downloads were relatively low, averaging around 6K throughout the quarter. Active users remained stable, with a slight decline from around 32K at the start to approximately 30K by the end of September.

These insights provide a snapshot of the performance trends of the top 5 MOBA apps on iOS in the US during Q3 2022. For more detailed data and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022