AI Insights · Timothy · October 2022
Top 5 MOBA Applications on iOS in France: Q3 2022
In Q3 2022, the top 5 MOBA apps on iOS in France showcased varied trends in weekly downloads, revenue, and active users. Discover the performance metrics of these popular games.
In Q3 2022, the top 5 MOBA applications on iOS in France exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at the performance metrics of these popular games, based on data from Sensor Tower.
Brawl Stars from Supercell saw a notable fluctuation in weekly revenue, peaking at approximately $106K in the week of September 5. Weekly downloads showed a moderate range, with a high of about 13.7K in mid-August. The game’s weekly active users began at around 368K in late June, dipping to a low of 314K in early September before rising again to 339K by the end of the quarter.
League of Legends: Wild Rift by Riot Games demonstrated a mixed revenue trend, with a peak of about $27.8K in mid-July. Weekly downloads fluctuated, reaching a high of approximately 4.4K in mid-July. Active users started at 30.7K in late June and modestly increased to around 37.9K by mid-September before settling at 36.2K at the end of the quarter.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. experienced relatively stable weekly revenue, peaking at around $16.2K in early August. Weekly downloads remained steady, with a peak of about 1.1K in late July. The game’s active users started at 16.3K in late June, slightly rising to 17K in mid-July, and then fluctuating around the 15K mark towards the end of the quarter.
Pokémon UNITE by The Pokemon Company showed a dynamic revenue trend, hitting a high of approximately $6.6K in mid-August. Weekly downloads peaked at about 6.8K in late July. Active users increased significantly from 19K in late June to a high of approximately 34.8K in late July, before stabilizing around 30.9K by the end of September.
Lastly, Arena of Valor by Level Infinite exhibited modest revenue trends, with a peak of approximately $2.2K in early August. Weekly downloads were relatively low, peaking at about 280 in early July. Active users started at 1.4K in late June and gradually declined to around 1.1K by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.