AI Insights · Timothy · October 2022
Top 5 MOBA Apps on iOS in Ecuador: Q3 2022 Performance
Explore the performance of the top 5 MOBA applications on iOS in Ecuador during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top five MOBA (Multiplayer Online Battle Arena) applications on iOS in Ecuador demonstrated varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period, based on data from Sensor Tower.
Brawl Stars
Throughout Q3 2022, Brawl Stars from Supercell showed a consistent performance. Weekly revenue saw a gradual increase, peaking at approximately $857 in the week of September 19. Downloads remained relatively stable, with minor fluctuations, achieving around 594 downloads in the week of June 27 and 419 downloads by the end of September. Active users experienced a slight decline, starting at 12.4K in late June and settling at around 11.4K by the end of the quarter.
Mobile Legends: Bang Bang
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. exhibited a mixed performance. Weekly revenue fluctuated, reaching a peak of $632 in the last week of September. Download trends were generally low, with a slight spike to 229 downloads in mid-September. Active users showed a downward trend, starting at 3.6K in late June and ending at 2.9K by the end of the quarter.
League of Legends: Wild Rift
Riot Games' League of Legends: Wild Rift maintained a steady revenue stream, peaking at $951 in mid-July. Downloads remained fairly consistent, hovering around the 300 mark throughout the quarter. Active users saw a slight decrease, starting at 5.6K in late June and ending at approximately 5.1K by the end of September.
Pokémon UNITE
Pokémon UNITE from The Pokemon Company showed a notable increase in revenue, reaching $390 in mid-August. Download numbers were relatively stable, with a minor peak of 249 downloads in mid-September. Active users saw a slight growth, starting at 2.1K in late June and increasing to about 2.3K by the end of the quarter.
Arena of Valor
Level Infinite's Arena of Valor experienced modest revenue fluctuations, peaking at $205 in early August. Downloads were low, ranging between 20 and 46 throughout the quarter. Active users remained relatively steady, fluctuating around the 250 mark, with a slight increase to 274 in early September.
For more detailed insights and data, visit Sensor Tower.