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AI Insights · Timothy · October 2022

Top 5 Games on iOS in Australia: Q3 2022

A detailed look at the performance of the top 5 gaming apps on iOS in Australia during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Games on iOS in Australia: Q3 2022

During the third quarter of 2022, the top 5 gaming applications on iOS in Australia demonstrated notable performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each of these leading games based on data from Sensor Tower.

Stumble Guys From Scopely, Inc., this game saw a significant rise in weekly revenue, peaking at roughly $98K in the last week of August. Weekly downloads exhibited a strong start with 63.5K at the end of June but saw a gradual decline, reaching 36.1K by the end of September. Active users rose steadily, peaking at 291.2K in mid-August before stabilizing around 272K towards the end of the quarter.

X-HERO Published by BINGCHUAN NETWORK, this game experienced a substantial increase in weekly revenue, climbing to approximately $85K by mid-September. Downloads saw a sharp rise from 1.2K at the beginning of the quarter to 59K by mid-September. Active users followed a similar trend, reaching around 104K by the end of September.

Survivor!.io Developed by HABBY, this game’s weekly revenue surged dramatically, peaking at around $44.8K in the last week of September. Downloads saw a significant jump from 738 at the beginning of the quarter to 47K by the end of August, before settling around 16K in late September. Active users also increased, reaching approximately 82.7K in early September and maintaining around 75.5K by the end of the quarter.

Roblox This game from Roblox Corporation maintained a high weekly revenue, consistently around $333K to $440K throughout the quarter. Downloads varied, with a high of 22K in the last week of September. Active users remained stable, fluctuating between 607K and 661K, ending the quarter at approximately 631K.

Subway Surfers Published by Sybo Games ApS, the game’s weekly revenue experienced a decline, starting at about $20K and dropping to around $2.7K by the end of September. Downloads decreased from 28K at the beginning of the quarter to 10.7K by the end. Active users saw a significant drop from 878K in late June to 454K in early September, before bouncing back to approximately 648K by the end of the quarter.

Data for this analysis is sourced from Sensor Tower. For more detailed insights, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022