AI Insights · Timothy · October 2022
Top 5 iOS Games in Belgium: Q3 2022 Performance
Discover the performance trends of the top 5 iOS gaming apps in Belgium during Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 iOS gaming apps in Belgium exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Candy Crush Saga
Throughout the quarter, Candy Crush Saga saw a steady performance in weekly revenue, peaking at around $60.6K in the last week of June and maintaining a consistent flow with minor fluctuations, ending September with approximately $58.7K. Weekly downloads experienced a decline towards the end of the quarter, starting at 2.3K in late June and dropping to 1.4K by the end of September. The game maintained a stable number of weekly active users, hovering around 44K throughout the quarter.
Roblox
Roblox experienced varied weekly revenue, beginning the quarter with $39.8K and seeing fluctuations, with a significant drop to $25K in mid-September before ending with a slight rise to $30K. Weekly downloads showed moderate activity, starting at nearly 4K and ending the quarter at 3K. The game consistently engaged a high number of active users, averaging around 132K weekly.
PUBG MOBILE
PUBG MOBILE saw significant revenue peaks, particularly in late July, with earnings hitting approximately $50K. Overall, the revenue showed a mix of rises and falls, ending September at around $20.5K. Weekly downloads were relatively low but stable, starting at around 1.1K and ending at 1.5K. The game maintained a steady number of active users, averaging around 22K weekly.
Coin Master
Coin Master exhibited consistent weekly revenue, with a notable peak of $37.1K in early September. The revenue trend remained mostly steady, fluctuating slightly and ending the quarter at approximately $28.5K. Weekly downloads were modest, starting at 362 and dropping to 147 by the end of September. Active users remained fairly consistent, averaging around 6.2K weekly.
Homescapes
Homescapes demonstrated a stable revenue trend, starting at $26.6K and peaking at $30.8K in early September. The game maintained a steady flow, ending the quarter with approximately $24.5K in revenue. Weekly downloads showed an upward trend mid-quarter, peaking at 2.4K in mid-August before stabilizing around 1.4K by the end of September. Active users remained consistent, averaging around 38.4K weekly.
The data for these trends comes from Sensor Tower, providing deeper insights into app performance. For more detailed analytics and insights, visit Sensor Tower.