AI Insights · Timothy · July 2022
Top 5 MOBA Apps Performance in Sweden, Q2 2022
A detailed look at the performance of the top 5 MOBA apps on a unified platform in Sweden during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 MOBA apps in Sweden showcased a range of performance metrics across downloads, revenue, and active users. Here we delve into the data sourced from Sensor Tower to provide insights into these apps' trends.
Brawl Stars from Supercell saw a dynamic quarter. Weekly revenue fluctuated, peaking at around $40.8K in early May before dipping to approximately $14.5K by mid-May. Downloads started strong with over 3.4K in late March, stabilizing around 2.8K by the end of June. Active users remained robust, averaging around 130K with a slight decline towards the end of the quarter, closing at about 120.6K.
Pokémon UNITE had a more modest performance. Revenue experienced a notable increase in late May, reaching $798, while weekly downloads ranged between 838 and 1.5K. Active users showed a consistent trend, maintaining an average of around 12K throughout the quarter.
League of Legends: Wild Rift by Riot Games displayed stable engagement. Revenue saw a peak of approximately $5.1K at the end of March but generally trended downwards to around $1.5K by the end of June. Downloads hovered between 463 and 679. Active users remained steady, averaging around 14.5K with minor fluctuations.
Mobile Legends: Bang Bang from Shanghai Moonton Technology experienced a varied quarter. Revenue peaked at $21.7K in late April but saw a significant drop to around $5.3K by mid-June. Downloads were relatively stable, ranging from 406 to 636. Active users maintained a steady average of around 13.5K.
Arena of Valor by Level Infinite had the lowest figures among the top 5. Revenue peaked at $2K in early May, while downloads ranged between 83 and 248. Active users showed a gradual increase from 516 in late March to 635 by the end of June.
For more detailed insights and data, visit Sensor Tower.