AI Insights · Timothy · July 2022
Top 5 MOBA Apps in Russia for Q2 2022
Discover the performance trends of the top 5 MOBA apps on a unified platform in Russia during Q2 2022, as reported by Sensor Tower.
In Q2 2022, the top 5 MOBA applications in Russia demonstrated varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at how each app fared during this period.
Mobile Legends: Bang Bang from Moonton showed a dynamic revenue trend, peaking at around $67K in late April and closing the quarter with approximately $55K in the final week of June. Weekly downloads remained strong, starting at around 41K in late March and gradually increasing to about 50K by the end of June. The app's active users also saw a consistent rise, beginning at 889K and reaching nearly 979K by the end of the quarter.
League of Legends: Wild Rift by Riot Games, Inc experienced a steady revenue stream, with a notable peak of roughly $24K in early May and ending June with about $14K. Downloads hovered around the 12K to 15K range, showing slight fluctuations throughout the quarter. Active users exhibited a generally stable trend, starting at 199K and ending close to 198K.
Tanks a Lot - 3v3 Battle Arena from Highcore Labs LLC saw modest revenue, ranging from $157 to $336 throughout the quarter. Downloads varied, reaching a high of about 13K in mid-April and closing at around 11K by the end of June. Active users showed slight fluctuations but remained relatively stable, with a peak of approximately 57K in early April and ending the quarter at about 54K.
Box Simulator for Brawl Stars from DEHA did not report any revenue. However, weekly downloads started at around 10K in late March, experienced a dip to about 6K in late May, and ended at approximately 9K by the end of June. Active users saw a downward trend from 30K in late March to about 28K by the end of June.
Pokémon UNITE by The Pokémon Company showed a gradual increase in revenue, peaking at around $573 in mid-May and ending June with about $244. Downloads fluctuated, starting at around 5.9K in late March and peaking at over 12K in mid-June before declining to about 5.7K by the end of the quarter. Active users saw a slight increase from 90K in late March to nearly 99K by mid-June, ending the quarter at approximately 88K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.