AI Insights · Timothy · July 2022
Top 5 MOBA Apps Performance in Denmark for Q2 2022
Explore the Q2 2022 performance of the top 5 MOBA apps in Denmark, featuring [Brawl Stars](https://app.sensortower.com/overview/594278840211a6e5560000b2?country=US), [Pokémon UNITE](https://app.sensortower.com/overview/602c795c912b51622f233ffe?country=US), [League of Legends: Wild Rift](https://app.sensortower.com/overview/5da680bb42fa0c4364eb64c8?country=US), [Mobile Legends: Bang Bang](https://app.sensortower.com/overview/57955d280211a6718a000002?country=US), and [Tanks a Lot - War of Machines](https://app.sensortower.com/overview/59e9ba1ca21fe408c30cf121?country=US).
The second quarter of 2022 saw notable trends in the performance of the top 5 MOBA applications on a unified platform in Denmark. Here's a detailed look at how Brawl Stars, Pokémon UNITE, League of Legends: Wild Rift, Mobile Legends: Bang Bang, and Tanks a Lot - War of Machines performed.
Brawl Stars experienced a variety of trends in Q2 2022. Weekly revenue saw a peak at approximately $24.5K in the week of May 2, before gradually decreasing to around $10.2K by the end of June. Downloads were relatively stable, with a slight increase mid-quarter, peaking at 2.1K in the week of April 11, and closing at 1.5K in the final week of June. Weekly active users maintained a steady average, ranging from 49.9K to 61K throughout the quarter.
Pokémon UNITE showed a consistent performance in terms of weekly revenue, which peaked at $519 in the last week of June. Downloads were highest at 1.3K during the week of May 2, with a stable trend around 500-600 downloads per week for the rest of the quarter. The number of weekly active users remained relatively steady, ranging from 3.9K to 4.6K.
League of Legends: Wild Rift had varied weekly revenue, peaking at $2.4K in late March and dipping to around $538 by mid-June. Weekly downloads fluctuated, with a high of 368 in mid-May and a low of 173 in late April. The active user base remained stable, with numbers ranging from 7K to 8.2K throughout the quarter.
Mobile Legends: Bang Bang saw its highest weekly revenue at $10.4K in late April, followed by a gradual decline to $4.3K by the end of June. Downloads were modest, peaking at 222 in mid-May. Weekly active users were consistent, averaging around 2.3K throughout the quarter.
Tanks a Lot - War of Machines had a modest performance with weekly revenue peaking at $235 in the final week of June. Downloads were relatively low, with a peak of 111 in early May. Active users saw a peak at 320 in early June but dropped to 155 by the end