AI Insights · Timothy · July 2022
Top 5 MOBA Apps Performance in Germany, Q2 2022
An overview of the performance metrics for the top 5 MOBA apps on a unified platform in Germany during Q2 2022, including downloads, revenue, and active users.
During the second quarter of 2022, the top 5 MOBA applications on a unified platform in Germany demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the trends for each app:
Brawl Stars from Supercell saw a peak in weekly revenue at approximately $596K in early May, following a steady decline to $191K by mid-June. Weekly downloads fluctuated around the 31K mark, with a slight dip to 23K in mid-June before recovering to 28K at the end of the quarter. The game maintained over 1M weekly active users, though this number slightly decreased from 1.1M in late March to around 1M by the end of June.
Pokémon UNITE by The Pokemon Company experienced a peak in weekly revenue of $12K in late April, followed by a decrease to $4.6K by the end of June. Weekly downloads were relatively stable, averaging around 7.7K, with a notable increase to 12K in mid-April. Active users also showed a decline, starting from 53K in late March and ending at 49K by late June.
League of Legends: Wild Rift from Riot Games had its highest weekly revenue at $54K in late March, which then dropped to $19K by mid-June before rising again to $36K at the end of the quarter. Weekly downloads hovered around the 4.5K mark, with minor fluctuations. The game’s weekly active users varied, starting at 68K in late March, dipping to 56K in early June, and closing the quarter at approximately 61K.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw a peak in weekly revenue of $104K in late April, followed by a decline to $36K by mid-June, before slightly increasing to $57K at the end of June. Weekly downloads were stable at around 3.8K, with minor variations. Active users consistently remained around the 106K mark, peaking at 110K in mid-June.
Tanks a Lot - War of Machines by Highcore Labs LLC had a modest peak in weekly revenue of $2.2K in early May, followed by a decline to $733 by the end of June. Weekly downloads averaged around 1.5K, with a slight peak to 1.7K in mid-April. Active users showed a slight increase over the quarter, starting from 4.4K in late March and reaching 5.1K by mid-June.
These trends highlight the dynamic nature of the MOBA app market in Germany during Q2 2022. For more detailed insights and data, visit Sensor Tower.