AI Insights · Timothy · July 2022
Top 5 MOBA Apps Performance in Australia Q2 2022
Discover how the top 5 MOBA apps performed in Australia during Q2 2022, with data on weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 MOBA apps in Australia showed varied performance metrics across weekly downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.
Pokémon UNITE from The Pokemon Company had an interesting quarter. Weekly revenue saw a peak at approximately $6.9K in late April, with a noticeable dip to around $2.7K towards the end of June. Downloads peaked at 5.7K in the last week of April, while weekly active users hovered around 37K to 41K throughout the quarter.
Brawl Stars by Supercell experienced fluctuations in revenue, with a high of about $46.9K in early May and dipping to $16.7K later in the month. Downloads remained relatively stable, peaking at nearly 4K in the last week of June. Active users were consistently high, starting at around 201K and ending at approximately 197K.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had strong revenue performance, reaching around $97.3K in late April. Weekly downloads were fairly steady, with a high of nearly 1.9K in the final week of June. Active users varied slightly, ranging from about 29K to 32K.
League of Legends: Wild Rift by Riot Games saw a peak in revenue of approximately $14.5K in early May, with a slight decline to around $10.5K towards the end of June. Downloads peaked at nearly 1.9K in the last week of June, while active users remained stable, ranging from around 28K to 32K throughout the quarter.
Lastly, Arena of Valor by Level Infinite had modest revenue, peaking at about $6.5K in early May. Downloads showed a steady increase, peaking at 928 in the last week of April. The app maintained a stable number of active users, ranging from approximately 1.5K to 2.3K during the quarter.
For more detailed insights and analysis, visit Sensor Tower.