AI Insights · Timothy · July 2022
Top 5 MOBA Apps Performance in South America, Q2 2022
An overview of the performance of the top 5 MOBA apps on a unified platform in South America during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 MOBA applications in South America demonstrated varied performance metrics on a unified platform. Here’s a closer look at the trends in weekly downloads, revenue, and active users for these popular games.
Brawl Stars from Supercell saw an interesting pattern in its weekly revenue, peaking at around $216K in early May before experiencing a decline, ending the quarter at approximately $113K. The weekly downloads for the game showed a significant increase towards the end of June, reaching about 184K. Active users saw a slight fluctuation but maintained a strong presence, closing the quarter at approximately 3.8M.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced an increase in weekly revenue mid-quarter, peaking at around $174K in the last week of April. The game's weekly downloads were highest in the same week, reaching approximately 278K. Active users remained relatively stable throughout the quarter, with a slight dip but ending at around 1.55M.
League of Legends: Wild Rift from Riot Games had a mixed performance in terms of revenue, starting strong at $154K in late March but experiencing a decline to around $97K by mid-June. Weekly downloads hovered around 50K, with little fluctuation. Active users saw a slight dip, starting at approximately 835K and ending the quarter at around 821K.
Pokémon UNITE by The Pokemon Company had its highest weekly revenue in mid-May at around $33K. Weekly downloads remained fairly consistent, averaging around 57K. Active users fluctuated slightly but ended the quarter strong at approximately 396K.
Arena of Valor by Level Infinite saw a peak in revenue in early May at around $41K, though it declined to about $14K by the end of June. Weekly downloads showed a peak in early May at around 27K. Active users saw a gradual decline throughout the quarter, from approximately 425K to 312K.
This data, provided by Sensor Tower, offers valuable insights into the performance trends of these top MOBA apps in South America. For more detailed analysis and insights, visit Sensor Tower.