AI Insights · Timothy · July 2022
Top 5 MOBA Apps' Performance in Central America in Q2 2022
Explore the Q2 2022 performance of the top 5 MOBA apps in Central America, covering their weekly downloads, revenue, and active users.
In Q2 2022, the top 5 MOBA applications in Central America showed varied performance trends across weekly downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
Brawl Stars from Supercell saw fluctuations in weekly revenue, peaking at approximately $69K in the first week of May and then declining to around $34K by the end of June. Weekly downloads experienced a notable increase in the final week of June, reaching nearly 60K. The app maintained a strong user base with weekly active users fluctuating between 1.1M and 1.3M.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. experienced a peak in weekly downloads in late April with 57.5K downloads. Revenue peaked at around $53K in the same period, showing a general decline towards the end of June. The weekly active users remained relatively stable, hovering around 300K to 320K.
League of Legends: Wild Rift by Riot Games had a consistent performance with weekly downloads varying between 7.8K and 10K. Revenue saw a peak of approximately $39K at the end of March, decreasing to around $22K by mid-June. The weekly active users remained steady, ranging from 220K to 240K.
Pokémon UNITE from The Pokemon Company showed a peak in weekly revenue of about $16.7K at the end of April. Weekly downloads were highest in early June at around 21.6K. The app's active user base fluctuated between 114K and 146K over the quarter.
Arena of Valor by Level Infinite had an interesting trend with weekly revenue peaking at approximately $10.8K in early May. Downloads showed a peak of 8.3K in the same period. The number of active users saw a decline from around 153K at the start of April to approximately 106K by the end of June.
For more detailed insights and data, visit Sensor Tower.