AI Insights · Timothy · July 2022
Top 5 MOBA Apps Performance in Australia Q2 2022
Discover the performance trends of the top 5 MOBA apps in Australia during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the performance of the top 5 MOBA applications in Australia showcased interesting trends across weekly downloads, revenue, and active users. Here’s a closer look at how these apps fared during this period, based on data from Sensor Tower.
Mobile Legends: Bang Bang experienced fluctuations in weekly revenue, peaking at around $97K in late April. Downloads remained relatively steady, with a slight increase towards the end of the quarter, reaching approximately 1.9K in the final week of June. Active users showed a slight decline, starting at 31.9K in late March and ending at 30.8K by the end of June.
Brawl Stars saw a varied revenue trend, with a high of $46.9K in early May. Downloads showed an increase towards the end of the quarter, hitting nearly 4K in the last week of June. Active users remained quite high, fluctuating around the 200K mark throughout the quarter.
League of Legends: Wild Rift had a stable revenue trend with a peak of $14.5K in early May. Downloads increased from 1.1K in late March to almost 1.9K by the end of June. Active users remained consistent, averaging around 31K throughout the quarter.
Pokémon UNITE displayed a notable spike in revenue, particularly in late April, reaching around $6.9K. Downloads fluctuated, peaking at 5.7K in late April. Active users showed an initial dip but recovered to around 37.4K by the end of June.
Arena of Valor had a relatively modest revenue trend, with a peak of $6.5K in early May. Downloads saw a gradual increase, hitting a high of 928 in late April. Active users showed a steady increase from 1.5K in late March to about 2.2K by the end of June.
These insights highlight the dynamic nature of the MOBA app market in Australia during Q2 2022. For more detailed analytics and insights, visit Sensor Tower.