AI Insights · Timothy · July 2022
Top 5 Games Performance on Unified Platform in Guatemala Q2 2022
In Q2 2022, the top gaming apps in Guatemala saw varied trends in downloads, revenue, and active users. Notable apps include [Free Fire: 7th Anniversary](https://app.sensortower.com/overview/59d296dd60104c08ce201a27?country=US), [Stumble Guys](https://app.sensortower.com/overview/5f705cd9bf648460c090a2d6?country=US), and [Subway Surfers](https://app.sensortower.com/overview/64870d70b3ae27253f16c069?country=US).
The second quarter of 2022 witnessed notable trends in the performance of the top five gaming applications in Guatemala on a unified platform. Here's a closer look at how these apps fared in terms of weekly downloads, revenue, and active users.
Free Fire: 7th Anniversary from Garena International I Private Limited saw fluctuations in its weekly revenue, peaking at approximately $25.5K in late April. Weekly downloads for the app showed a significant spike in the week of May 23, reaching about 53K. Active users, while experiencing slight dips, remained robust, fluctuating around the 1M mark throughout the quarter.
Stumble Guys by Scopely, Inc. demonstrated a strong upward trend in both downloads and revenue. Weekly revenue surged from $221 at the beginning of April to about $2.2K by the end of June. Downloads followed a similar trajectory, reaching a peak of approximately 52K in the last week of June. Active users also increased steadily, culminating in over 200K by the end of the quarter.
Subway Surfers from Sybo Games ApS maintained a steady performance. Weekly revenue hovered around the $100 mark, with a notable increase to $214 in mid-June. Downloads saw a high of about 45K in early April, though they tapered off to around 28K by the end of June. Active users remained relatively stable, averaging around 230K.
Clash Royale by Supercell experienced a decline in both downloads and active users. Weekly revenue peaked at $7.6K in early April but showed a general downward trend, ending the quarter at approximately $3.8K. Downloads decreased from about 40K at the start of the quarter to around 14K by the end. Active users followed a similar pattern, declining from approximately 845K to 693K.
Apex Legends Mobile by Electronic Arts, released in mid-May, saw a sharp decline in its metrics. Weekly revenue started at $2.4K but dropped to $776 by the end of June. Downloads also fell steeply from about 101K in its launch week to just under 3K by the end of the quarter. Active users decreased from approximately 98K to 32K during the same period.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.