AI Insights · Timothy · July 2022
Top 5 Games in Costa Rica Q2 2022: Unified Platform Performance
In Q2 2022, the top 5 games in Costa Rica saw varied trends in downloads, revenue, and active users. Notable performers included Stumble Guys and Free Fire: 7th Anniversary.
In the second quarter of 2022, Costa Rica's gaming landscape on a unified platform showcased significant trends among the top 5 game applications. Here's a detailed look into their performance metrics, sourced from Sensor Tower.
Stumble Guys from Scopely, Inc. experienced a remarkable rise in weekly revenue, beginning at approximately $355 and peaking at around $4.8K by the end of June. Weekly downloads also demonstrated a strong upward trajectory, starting at about 5K and reaching over 31K in the last week of the quarter. Active users for this game saw continuous growth, starting at 62K and climbing to nearly 169K.
Subway Surfers, developed by Sybo Games ApS, showed a more modest revenue pattern, with weekly earnings fluctuating between $90 and $324. Downloads saw a gradual decline from about 12K to just under 10K. Active users, however, remained relatively stable, oscillating between 72K and 92K throughout the quarter.
Free Fire: 7th Anniversary by Garena International I Private Limited led in revenue, starting at roughly $53.6K and settling at around $39.6K by the end of June. Downloads were relatively steady, ranging from 7.7K to 13K. The game maintained a substantial active user base, averaging around 600K, with slight fluctuations.
Clash Royale from Supercell showed variations in weekly revenue, beginning at about $9.1K, peaking at $15.4K, and ending the quarter at approximately $5.1K. Weekly downloads decreased from 12K to around 6K, while active users saw a gradual decline from 418K to 333K.
Lastly, Apex Legends Mobile by Electronic Arts, which launched mid-May, had an initial surge in revenue at $2.7K, peaking at $3.7K, before tapering off to about $1K. Downloads had a sharp decline from 55.6K to around 1.7K. Active users similarly decreased from 53.7K to approximately 20.6K by the end of June.
For more detailed insights into the performance of these games, visit Sensor Tower.