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AI Insights · Timothy · July 2022

Top 5 Games Performance on Unified Platform in Norway Q2 2022

In Q2 2022, the top 5 game apps in Norway showed varied trends in weekly downloads, revenue, and active users, with some apps experiencing notable increases and others facing declines.

Top 5 Games Performance on Unified Platform in Norway Q2 2022

In Q2 2022, the top five game applications in Norway displayed diverse performance trends across weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period.

Candy Crush Saga from King saw its weekly revenue peak at approximately $215K in mid-April, with a general decline towards the end of the quarter, landing at around $183K in the final week of June. Weekly downloads fluctuated, reaching a high of about 2.8K in the last week of June, while weekly active users hovered around 48K to 50K, peaking at 50.6K in late May.

Pokémon GO by Niantic, Inc. experienced a significant increase in weekly revenue, peaking at $197K at the end of May. Downloads also saw an upward trend, hitting a high of 3.8K in mid-June. The game's weekly active users consistently grew, starting from around 108K at the end of March and reaching approximately 137K by mid-June.

Roblox from Roblox Corporation showed a varied performance in weekly revenue, starting the quarter with $163K and ending with $107K. Downloads saw a slight uptrend towards the end of the quarter, peaking at 4.3K. Active users remained robust, starting at about 206K and increasing to nearly 226K by the end of June.

Coin Master by Moon Active experienced fluctuations in weekly revenue, starting at $155K and ending the quarter at around $94K. Weekly downloads showed a downward trend, starting at nearly 3K and dropping to just under 1K by the end of June. Active users also saw a decline, from approximately 35K at the end of March to around 29K by the end of June.

Hay Day from Supercell had a varied performance in weekly revenue, peaking at $90K at the end of March and experiencing fluctuations throughout the quarter, ending at approximately $54K. Downloads were relatively stable, with a slight decline towards the end of the quarter, peaking at around 3.3K in mid-April. Active users saw a consistent decline from about 344K at the end of March to around 156K by the end of June.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022