AI Insights · Timothy · July 2022
Top 5 Games Performance in Europe Q2 2022
Discover the performance of the top 5 gaming apps in Europe for Q2 2022, including weekly downloads, revenue, and active user trends.
In Q2 2022, the top 5 gaming applications in Europe demonstrated significant performance metrics across weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period.
Candy Crush Saga by King saw its weekly revenue fluctuate, peaking at approximately $4.7M in mid-April and ending June with around $4.4M. The game’s weekly downloads started at 346K at the end of March and dropped to 293K by the end of June. Meanwhile, weekly active users showed a slight decline from 6.3M in March to 6.1M by the end of June.
Roblox from Roblox Corporation experienced a decline in weekly revenue, starting at $3.5M at the end of March and dropping to around $2.8M in mid-June, before a recovery to $3.3M by the end of the quarter. Weekly downloads remained relatively stable, fluctuating between 700K and 790K, and ending June with 710K. The game maintained a strong user base, with weekly active users increasing from 31.5M in March to 34.2M by the end of June.
PUBG MOBILE by Tencent Mobile International Limited saw its weekly revenue peak at $3.6M in late March and then decline to $1.8M by the end of June. Weekly downloads were steady, ranging from 350K to 485K. The game’s weekly active users saw a drop from 12.1M in March to approximately 10.1M by the end of June.
Coin Master from Moon Active had consistent weekly revenue, peaking at $6.2M in late May and ending the quarter around $6.2M. Weekly downloads showed a downward trend, starting at 320K in March and dropping to 180K by the end of June. The game’s weekly active users decreased from 2.2M in March to 2.1M by the end of June.
State of Survival: Zombie War by FunPlus International AG experienced fluctuating weekly revenue, peaking at $3.8M in late April and ending June with $3M. Weekly downloads varied, with a high of 172K in mid-April and a low of 107K by the end of June. The game’s weekly active users saw a slight decline from 1.3M in March to 1.2M by the end of June.
These insights are derived from Sensor Tower data, providing a comprehensive look at the performance of top gaming apps in Europe for Q2 2022. For more detailed insights, visit Sensor Tower.