AI Insights · Timothy · July 2022
Top 5 MOBA Apps on iOS in the US - Q2 2022 Performance
Discover the performance trends of the top 5 MOBA apps on iOS in the US during Q2 2022, including notable changes in weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 MOBA apps on iOS in the United States showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below, we break down the key data for each app.
Brawl Stars from Supercell saw a diverse range of weekly revenue, starting at approximately $1M in late March and hitting a low of around $367K by mid-May. The app's weekly downloads showed minor fluctuations, peaking at 63.7K in early May. The active user base increased steadily from 1.8M to over 2.1M by mid-May before experiencing a slight decline to 1.9M by the end of June.
Pokémon UNITE by The Pokemon Company maintained a relatively stable weekly revenue, peaking at around $82K in late April. Downloads were consistent, with a high of 32K in late May. However, the active users showed a noticeable dip from 190K in late March to around 148K by mid-June, before slightly recovering to 167K by the end of June.
League of Legends: Wild Rift from Riot Games experienced a peak in weekly revenue of approximately $202K in early May. Download numbers remained stable, with a slight increase in late June, reaching around 21K. Active users saw growth from 203K in late March to a peak of 228K in mid-May, maintaining around 212K by the end of June.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had a notable peak in revenue of about $667K in late April. Weekly downloads showed a gradual rise, peaking at 15K in early May. The app's active users fluctuated, peaking at 214K in early May before stabilizing around 178K towards the end of June.
Super Spy Ryan: Rumble Arena from AMZN Mobile LLC, despite being a newer entry, showed interesting trends. Weekly revenue started at a modest $90 in mid-April and peaked at $693 by the end of June. Downloads reached a high of 17K in early May, but saw a decline to around 5.2K by mid-June, before recovering slightly to 9.3K by the end of the month.
For more detailed insights and comprehensive data, visit Sensor Tower.