AI Insights · Timothy · July 2022
Top 5 MOBA Applications Performance on iOS in Germany: Q2 2022
In Q2 2022, the top 5 MOBA apps on iOS in Germany showed varied performance trends in terms of downloads, revenue, and active users. The data provides key insights into the popularity and financial success of these games.
In Q2 2022, the top 5 MOBA applications on the iOS platform in Germany exhibited diverse performance trends in terms of downloads, revenue, and active users. Here is a detailed look at the metrics for Brawl Stars, Pokémon UNITE, League of Legends: Wild Rift, Mobile Legends: Bang Bang, and Arena of Valor.
Brawl Stars from Supercell saw a notable peak in weekly revenue, reaching around $206K in early May, followed by a decline to approximately $87K by the end of June. Weekly downloads fluctuated, peaking at 15.7K in early April and tapering off to 11.6K by the end of June. Weekly active users showed a slight decrease from 324K in late March to 298K by the end of the quarter.
Pokémon UNITE by The Pokemon Company experienced a peak in weekly revenue in late April at $5.6K, but this figure dropped to about $1.7K by the end of June. Weekly downloads peaked at 4.7K in mid-April and remained relatively stable, closing the quarter at around 2.3K. Weekly active users showed a slight decline, starting at 20.5K at the end of March and ending at 18.6K in late June.
League of Legends: Wild Rift from Riot Games saw a peak in weekly revenue of approximately $25.5K in early May, with a subsequent decline to around $15.9K by the end of June. Weekly downloads remained consistent, peaking at 2.7K in mid-May and ending the quarter at 2.2K. The number of weekly active users was relatively stable, starting at 32.4K at the end of March and ending at 30.1K by the end of June.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw a peak in weekly revenue of about $45.9K in late April, followed by a decrease to approximately $25.6K by the end of June. Weekly downloads remained fairly low, peaking at just over 1.1K in mid-April and ending the quarter at around 930. Weekly active users saw a slight increase from 23K in late March to 24.8K by the end of June.
Arena of Valor from Level Infinite experienced a peak in weekly revenue of around $5.7K in early May, with a decline to approximately $2.6K by the end of June. Weekly downloads saw a peak of 940 in late April and tapered off to 321 by the end of June. Weekly active users showed a slight increase from 1.6K in late March to 1.7K by the end of June.
These insights into the performance of the top 5 MOBA applications on iOS in Germany for Q2 2022 were provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.