AI Insights · Timothy · July 2022
Top 5 MOBA Apps on iOS in Argentina Q2 2022
Brawl Stars, Mobile Legends: Bang Bang, League of Legends: Wild Rift, Arena of Valor, and Pokémon UNITE showed varied performance in downloads, revenue, and active users in Argentina during Q2 2022.
During the second quarter of 2022, the top five MOBA applications on iOS in Argentina exhibited diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each app fared:
Brawl Stars from Supercell saw a fluctuating weekly revenue, peaking at approximately $3.4K in early May and experiencing lows around $1.5K towards the end of June. Weekly downloads varied, with the highest being 1.7K in mid-May and dipping to around 1K at the end of May. The game's active user base remained relatively stable, averaging around 11K to 12K users weekly, with a slight increase to 13K in mid-June.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had its highest weekly revenue of $3.6K in early May, with other weeks showing more modest earnings around $1K. Weekly downloads remained steady, hovering around 300 to 400. Active users were consistent, averaging about 2K weekly, with a minor increase to 2.1K mid-June.
League of Legends: Wild Rift from Riot Games exhibited a peak in revenue of approximately $1.9K in early May, with a general downward trend to around $400 by mid-June. Weekly downloads were relatively stable, ranging between 500 and 700. The game maintained a solid active user base, averaging about 9K weekly, with peaks of nearly 10K at the end of June.
Arena of Valor by Level Infinite showed modest revenue, with the highest being around $300 in early May. Weekly downloads were low, peaking at 82 towards the end of June. Active users remained steady at around 500 weekly.
Pokémon UNITE from The Pokemon Company had its highest revenue of $418 in late April, with fluctuations around $50 to $100 in other weeks. Downloads peaked at 504 in late May, with consistent numbers around 300 to 400 otherwise. Active users ranged from 1.2K to 1.5K weekly, maintaining a stable player base throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.