AI Insights · Timothy · July 2022
Top 5 iOS Games in France Q2 2022: Performance Insights
Discover the top-performing iOS games in France during Q2 2022, including metrics on weekly downloads, revenue, and active users. Data from Sensor Tower reveals fascinating trends.
The second quarter of 2022 saw significant performance metrics for the top 5 iOS games in France. Here’s a closer look at the weekly downloads, revenue, and active user trends for these popular apps.
Subway Surfers
Publisher: Sybo Games ApS
Throughout Q2 2022, weekly revenue for Subway Surfers peaked at approximately $20.4K in mid-May. Weekly downloads surged notably, reaching a high of 143K during the week of May 23. Active users followed a similar upward trend, increasing from 752K at the end of March to over 2M by the end of May, before slightly declining to 1.7M by the end of June.
Stumble Guys
Publisher: Scopely, Inc.
Stumble Guys saw a remarkable increase in both revenue and downloads throughout Q2. Weekly revenue rose from $19.9K at the end of March to a peak of $60.8K by the end of June. Downloads followed a similar trend, starting at 24.5K and skyrocketing to 163K. The game’s active user base also expanded significantly, growing from 165K to 691K over the quarter.
Apex Legends Mobile
Publisher: Electronic Arts
Launched in mid-May, Apex Legends Mobile began with impressive metrics. Weekly downloads started at 245K but gradually decreased to 6.4K by the end of June. Revenue showed a similar decline, peaking at $30.6K at launch and dropping to $7.6K. Active users fell from 233K in the launch week to around 61K by the end of the quarter.
Clash Royale
Publisher: Supercell
Clash Royale experienced a decline in several metrics throughout Q2. Weekly revenue, which was as high as $572K at the end of March, decreased to $182K by the end of June. Downloads also saw a reduction, from 66.7K to 17.1K. Active users dropped from 1.94M to 1.43M over the same period.
Fill The Fridge!
Publisher: Rollic Games
Fill The Fridge! maintained steady performance metrics in Q2. Weekly revenue remained relatively stable, fluctuating around $130 to $170. Downloads ranged from 15.3K to 40.2K, with a notable increase in the latter half of the quarter. The game’s active user base grew from 89.3K to 114K by the end of June.
For more detailed insights and data, visit Sensor Tower.