AI Insights · Timothy · July 2022
Top 5 Games on iOS in Australia - Q2 2022
Explore the performance of the top 5 iOS games in Australia for Q2 2022, featuring trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 iOS games in Australia showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the trends for each game, based on data from Sensor Tower.
Subway Surfers from Sybo Games ApS saw a remarkable increase in weekly revenue, peaking at approximately $48K in mid-May. Weekly downloads also experienced a surge, reaching around 88K in the same period. Active users followed a similar upward trend, rising from 390K at the end of March to approximately 879K by late June.
Wordle! by Lion Studios Plus had a notable peak in weekly revenue at around $8.9K in mid-April. However, downloads showed a downward trend, falling from over 55K at the end of March to around 12K by the end of June. Active users also decreased, starting at approximately 135K and dropping to around 79K by the end of the quarter.
Fill The Fridge!, developed by Rollic Games, experienced a slight decline in weekly revenue, starting at $1.4K at the end of March and settling around $1.1K by the end of June. Downloads, in contrast, showed an upward trend, increasing from 42K at the end of March to approximately 33K by late June. Active users also rose steadily, reaching around 71K by the end of the quarter.
Tall Man Run from SUPERSONIC STUDIOS LTD had modest revenue figures, peaking at around $140 in late May. The game saw its highest weekly downloads in late April at around 32K, though this number decreased to approximately 8.9K by the end of June. Active users showed a similar trend, peaking at around 81K in late May before dropping to approximately 34K by the end of June.
Fishdom by Playrix maintained a steady revenue stream, with weekly revenue hovering around $100K throughout the quarter. Downloads remained relatively stable, averaging around 15K per week. Active users exhibited a slight fluctuation, starting at approximately 65K at the end of March and ending at around 67K by late June.
These insights into the performance of the top 5 iOS games in Australia for Q2 2022 highlight the dynamic nature of the mobile gaming market. For more detailed analysis and data, visit Sensor Tower.