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AI Insights · Timothy · July 2022

Top 5 MOBA Apps on Android in Chile: Q2 2022 Performance

Analyzing the performance of the top 5 MOBA apps on Android in Chile during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 MOBA Apps on Android in Chile: Q2 2022 Performance

During the second quarter of 2022, the top 5 MOBA apps on the Android platform in Chile demonstrated varying performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each of these apps fared, based on data from Sensor Tower.

  • Brawl Stars from Supercell saw a mixed trend in its weekly revenue, peaking at around $17K in early May and experiencing a low point of $9.6K later in the quarter. Weekly downloads exhibited an upward trend towards the end of the quarter, reaching a peak of about 9.4K in the last week of June. The app also maintained a high number of weekly active users, starting at 395K and ending at approximately 440K.

  • Pokémon UNITE by The Pokémon Company experienced fluctuations in weekly revenue, with a high of $5.7K at the beginning of May and a low of $2.6K by the end of June. Weekly downloads fluctuated as well, peaking at 5.8K in mid-April and stabilizing at around 4.9K towards the end of June. The active user base saw a decline from 31.6K in late March to around 28.6K by the end of June.

  • Mobile Legends: Bang Bang from Moonton showed a steady weekly revenue trend, with a peak of $14.4K in late April and a low of $6.9K in mid-June. Weekly downloads spiked to around 10K in the last week of April and remained relatively stable, ending the quarter at 4.9K. The app’s weekly active users fluctuated throughout the quarter, peaking at 174K in late April and ending at approximately 145K.

  • League of Legends: Wild Rift by Riot Games displayed a relatively stable weekly revenue, peaking at around $9K in late May and hitting a low of $5.7K in mid-June. Weekly downloads showed a downward trend, starting at 3K and ending at about 2.6K. The app maintained a stable active user base, starting at 42K and ending the quarter at approximately 45K.

  • Arena of Valor from Level Infinite had a fluctuating revenue trend, with a peak of $6.5K in early May and a low of $1.3K in mid-June. Weekly downloads remained relatively low, peaking at 1.4K in early May and ending at around 1.1K. The app’s active user base saw a decline from 24K in early April to approximately 17.8K by the end of June.

These performance metrics provide a snapshot of the competitive landscape for MOBA apps on Android in Chile during Q2 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022