AI Insights · Timothy · April 2022
Top 5 MOBA Apps Performance in Sweden Q1 2022
A review of the performance of the top 5 MOBA applications on a unified platform in Sweden during the first quarter of 2022.
Throughout the first quarter of 2022, the top 5 MOBA applications in Sweden showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends based on data from Sensor Tower.
Brawl Stars from Supercell experienced fluctuating weekly revenue, peaking at about $52K in the final week of December and $45K at the end of January. Downloads saw a downward trend initially, starting at 5K in late December and reaching a low of 2.9K by the end of January. However, weekly active users remained relatively stable, fluctuating between 130K and 146K throughout the quarter.
Pokémon UNITE by The Pokemon Company had modest weekly revenue, hovering around $800 at the beginning of January and dropping to approximately $460 by the end of March. The app's weekly downloads saw a significant decline from 3K in mid-January to less than 900 by the end of March. Active users also decreased steadily from 19.4K in late December to 12.5K at the end of the quarter.
League of Legends: Wild Rift from Riot Games showed a mix of performance trends. Weekly revenue varied significantly, with a peak of about $7.3K in late March. Downloads declined from 1.3K in late December to around 560 by the end of March. Weekly active users remained relatively stable, ranging between 15K and 17K throughout the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. displayed stable revenue trends, with weekly revenue peaking at roughly $16.7K in late January. Weekly downloads remained low, fluctuating between 400 and 700 throughout the quarter. Active users showed a slight decline from 16K in late December to around 14K by the end of March.
Thetan Arena: MOBA Survival from WOLFFUN CO., LTD experienced a significant drop in weekly downloads, starting at 430 in early January and falling to just 6 by the end of March. Revenue also saw a decline, peaking at $660 in mid-January before dropping to about $148 by the end of March. Active users decreased from 1K in early January to around 265 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.