AI Insights · Timothy · April 2022
Top 5 MOBA Apps in Europe Q1 2022: Unified Platform Performance
In Q1 2022, the top 5 MOBA apps in Europe demonstrated varied performance trends in revenue, downloads, and active users. Discover the detailed insights from Sensor Tower.
In the first quarter of 2022, the top 5 MOBA apps in Europe showed diverse performance trends across revenue, downloads, and active users, based on data from Sensor Tower. Let's dive into the specifics for each app.
Brawl Stars experienced fluctuations in weekly revenue, peaking at approximately $3.6M in the final week of December. Revenue saw another high of about $3.3M during the week of January 31. Weekly downloads showed a downward trend, starting at 771K in late December and dropping to 320K by the end of March. Active users remained relatively stable, hovering around 28M to 32M throughout the quarter.
Pokémon UNITE had a more modest revenue stream, with peaks around $48K in mid-March. Downloads started strong at 185K in late December, but gradually declined to around 67K by the end of March. The app maintained a weekly active user base ranging from 709K to 527K over the quarter.
Mobile Legends: Bang Bang saw consistent weekly revenue, peaking at $770K in late December and maintaining figures between $500K and $700K throughout the quarter. Downloads were steady, starting at 163K and slightly decreasing to around 108K by the end of March. Active users remained fairly constant, fluctuating between 2.2M and 2.4M.
League of Legends: Wild Rift had varied weekly revenue, reaching around $433K in mid-January and seeing a low of about $145K in mid-March. Downloads started at 126K in late December and gradually decreased to approximately 70K by the end of March. The app's active users saw slight fluctuations, ranging from 1.1M to 1.2M.
Arena of Valor had the lowest revenue among the top 5, peaking at about $39K in late February. Downloads experienced a significant drop from 586K in late December to just 16K by the end of March. Active users also saw a decline, starting at 842K and falling to around 174K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.